^
vs. Mini Manafiend Melee

Strategy added by Mutanis

109

109

Strategy 1 of 9
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Immolation:409) [round=1]
use(Wild Magic:592) [round=2]
change(#2) [round=3]
use(Stampede:163) [round=5]
use(Bubble:934)
use(Punch:111)
use(#1)
change(#1)
Mini Manafiend Melee 197417
Special or not:0Special or not:111211496866411490

Skills: 1 1 2
Breed: Any

Corefire Imp
This pet can have the following breeds:

Breed Health Power Speed
PS 1400 289 289


Special or not:0Special or not:1122193511344019350

Skills: 1 2 2
Breed: Any

Squirky
This pet can have the following breeds:

Breed Health Power Speed
BB 1441 268 292


1 ZR1 11

Any Level 25+ Humanoid

Skills: Any
Breed: Any

At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:52
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 8
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
52 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
8
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-12-12 17:15:33
The strategy was last updated on this date.
2022-10-12 17:18:56
The strategy was created on this date.
52,752
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
The Azure Span 40.98 59.40 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corefire Imp
Burn
Immolation
Wild Magic
Squirky
Punch
Stampede
Bubble
Any Level 25+ Humanoid
Pass
Bring in your Corefire Imp
Bring in your Squirky
Bring in your Humanoid pet
Swap to your Corefire Imp
Swap to your Squirky
Swap to your Humanoid pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corefire Imp
Squirky
Any Humanoid
Burn
Immolation
Wild Magic
Punch
Stampede
Bubble
Arcantus
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corefire Imp
Burn
Immolation
Wild Magic
Squirky
Punch
Stampede
Bubble
Any Level 25+ Humanoid
Pass
Bring in your Corefire Imp
Bring in your Squirky
Bring in your Humanoid pet
Swap to your Corefire Imp
Swap to your Squirky
Swap to your Humanoid pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corefire Imp
Squirky
Any Humanoid
Burn
Immolation
Wild Magic
Punch
Stampede
Bubble
Arcantus
Turn 3
Swap to your Squirky

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corefire Imp
Burn
Immolation
Wild Magic
Squirky
Punch
Stampede
Bubble
Any Level 25+ Humanoid
Pass
Bring in your Corefire Imp
Bring in your Squirky
Bring in your Humanoid pet
Swap to your Corefire Imp
Swap to your Squirky
Swap to your Humanoid pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corefire Imp
Squirky
Any Humanoid
Burn
Immolation
Wild Magic
Punch
Stampede
Bubble
Arcantus
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corefire Imp
Burn
Immolation
Wild Magic
Squirky
Punch
Stampede
Bubble
Any Level 25+ Humanoid
Pass
Bring in your Corefire Imp
Bring in your Squirky
Bring in your Humanoid pet
Swap to your Corefire Imp
Swap to your Squirky
Swap to your Humanoid pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corefire Imp
Squirky
Any Humanoid
Burn
Immolation
Wild Magic
Punch
Stampede
Bubble
Arcantus
Turns 5-7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corefire Imp
Burn
Immolation
Wild Magic
Squirky
Punch
Stampede
Bubble
Any Level 25+ Humanoid
Pass
Bring in your Corefire Imp
Bring in your Squirky
Bring in your Humanoid pet
Swap to your Corefire Imp
Swap to your Squirky
Swap to your Humanoid pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corefire Imp
Squirky
Any Humanoid
Burn
Immolation
Wild Magic
Punch
Stampede
Bubble
Arcantus
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corefire Imp
Burn
Immolation
Wild Magic
Squirky
Punch
Stampede
Bubble
Any Level 25+ Humanoid
Pass
Bring in your Corefire Imp
Bring in your Squirky
Bring in your Humanoid pet
Swap to your Corefire Imp
Swap to your Squirky
Swap to your Humanoid pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corefire Imp
Squirky
Any Humanoid
Burn
Immolation
Wild Magic
Punch
Stampede
Bubble
Arcantus

Energetic!




Darielyia wrote on 2022-12-31 19:56:38

Well dang that was easy!

Weeps

wrote on 2022-12-26 21:23:10

Incredible how much that bubble comes in handy when Squirky sets up the stampede. Arcantus rendered helpless for the interim. Great strategy

Julillia#1750

wrote on 2022-12-24 17:21:20

The first three attempts failed. Decided to try again after upgrading Squirky to rare quality so the whole team is rare and it worked perfectly. Should state you need a rare Squirky for this strat to work. (edited)

Gráinne

wrote on 2022-12-26 17:12:46

It's assumed that you need Rare Quality, Level 25 pets for all strats here, and especially for challenge strats like Family.

Sometimes, you can get away with less, but that will not be common.

Wolor

wrote on 2022-12-03 01:40:19

First 2 runs with Imp, Squirky, and Humanoid failed terribly. Checked Wowhead and found beta test of Darkmoon Zep, Mechanical Pandaren Dragonking, and I used Baby Winston worked perfectly. Never got to Winston. A lvl 1+ could probably be put into that slot.

eggǃ#1503

wrote on 2022-12-23 23:12:56

Seems to work fine for everyone else not sure what your problem was but if you could be more specific someone could help you out.

ssfiit

wrote on 2022-12-14 00:04:11

Perfect

saenokda

wrote on 2022-12-13 06:18:03

didn't have a rare Squirky and didn't have any rare stones on me either, so he got wrecked in 2 turns :D but I had Father Winter's Helper (2,1,1) as my third and he finished the fight on his own (edited)

DragonsAfterDark

wrote on 2022-12-12 22:16:07

Updated third slot to level 25 as per achievement requirement.

n4cr

wrote on 2022-12-12 02:24:16

Flawless and fast.

CharlyCat wrote on 2022-12-09 22:15:53

Worked perfectly! Lovely to find a use for Squirky. :)

Roxatha#2285

wrote on 2022-12-03 14:04:32

Works perfect!

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