^
vs. Living Napalm

Strategy added by Pankracy#2378

100

Strategy 12 of 12
Browse all alternatives

Incl. steps:

Click the button to copy the script into your clipboard:

change(next) [ self.dead ]

if [enemy(#1).active]
use(Dive)
use(Water Jet)
endif

if [enemy(#2).active]
use(Dive) [enemy.aura(Dodge).exists]
use(Healing Wave) [self.hpp<=50]
use(Water Jet)
endif

if [enemy(#3).active]
use(Dive) [enemy.aura(Dodge).exists]
use(Healing Wave) [self.hpp<=50]
use(Water Jet)
use(#1)
endif
Living Napalm 146183
Special or not:0Special or not:1122208212785820820

Skills: 1 2 2
Breed: Any

Bound Stream
This pet can have the following breeds:

Breed Health Power Speed
SS 1319 260 341
SB 1384 273 305


Special or not:0Special or not:1122208212785820820

Skills: 1 2 2
Breed: Any

Bound Stream
This pet can have the following breeds:

Breed Health Power Speed
SS 1319 260 341
SB 1384 273 305


1 ZR9 18

Any Level 25+ Aquatic

Skills: Any
Breed: Any

Easy, fast, using quite common and (if you don't own yet ;)) CHEAP pets :)))).
Enjoy ;)))

TD Script provided by Strytax, Thank You!!!!

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:40
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
161196
271271
371337
471394
581444
681485
791518
8101543
9111559
10111568
11121568
12131559
13141543
14151518
15161485
16171444
17171394
18181337
19191271
20201196
21211114
22221023
2323924
2424817

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 40 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-06-17 21:44:37
The strategy was last updated on this date.
2020-07-25 16:12:13
The strategy was created on this date.
7,939
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
31.1 71.4 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1
Dive and then on CD

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bound Stream
Water Jet
Dive
Healing Wave
Bound Stream
Water Jet
Dive
Healing Wave
Any Level 25+ Aquatic
Pass
Bring in your Bound Stream
Bring in your Bound Stream
Bring in your Aquatic pet
Swap to your Bound Stream
Swap to your Bound Stream
Swap to your Aquatic pet
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bound Stream
Bound Stream
Any Aquatic
Water Jet
Dive
Healing Wave
Water Jet
Dive
Healing Wave
Living Napalm
Turn 2
Water Jet till Living Napalm dies (usually 3-4 rnds, with crits 2 ;))

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bound Stream
Water Jet
Dive
Healing Wave
Bound Stream
Water Jet
Dive
Healing Wave
Any Level 25+ Aquatic
Pass
Bring in your Bound Stream
Bring in your Bound Stream
Bring in your Aquatic pet
Swap to your Bound Stream
Swap to your Bound Stream
Swap to your Aquatic pet
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bound Stream
Bound Stream
Any Aquatic
Water Jet
Dive
Healing Wave
Water Jet
Dive
Healing Wave
Living Napalm
Turn 3
Healing Wave when needed and then on CD or when necessary.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bound Stream
Water Jet
Dive
Healing Wave
Bound Stream
Water Jet
Dive
Healing Wave
Any Level 25+ Aquatic
Pass
Bring in your Bound Stream
Bring in your Bound Stream
Bring in your Aquatic pet
Swap to your Bound Stream
Swap to your Bound Stream
Swap to your Aquatic pet
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bound Stream
Bound Stream
Any Aquatic
Water Jet
Dive
Healing Wave
Water Jet
Dive
Healing Wave
Living Napalm
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bound Stream
Water Jet
Dive
Healing Wave
Bound Stream
Water Jet
Dive
Healing Wave
Any Level 25+ Aquatic
Pass
Bring in your Bound Stream
Bring in your Bound Stream
Bring in your Aquatic pet
Swap to your Bound Stream
Swap to your Bound Stream
Swap to your Aquatic pet
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bound Stream
Bound Stream
Any Aquatic
Water Jet
Dive
Healing Wave
Water Jet
Dive
Healing Wave
Living Napalm
Turn 5
Bring in 2nd Bound Stream, repeat above ;)))

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bound Stream
Water Jet
Dive
Healing Wave
Bound Stream
Water Jet
Dive
Healing Wave
Any Level 25+ Aquatic
Pass
Bring in your Bound Stream
Bring in your Bound Stream
Bring in your Aquatic pet
Swap to your Bound Stream
Swap to your Bound Stream
Swap to your Aquatic pet
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bound Stream
Bound Stream
Any Aquatic
Water Jet
Dive
Healing Wave
Water Jet
Dive
Healing Wave
Living Napalm
Turn 6
if needed finish with 3rd pet ;)))

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bound Stream
Water Jet
Dive
Healing Wave
Bound Stream
Water Jet
Dive
Healing Wave
Any Level 25+ Aquatic
Pass
Bring in your Bound Stream
Bring in your Bound Stream
Bring in your Aquatic pet
Swap to your Bound Stream
Swap to your Bound Stream
Swap to your Aquatic pet
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bound Stream
Bound Stream
Any Aquatic
Water Jet
Dive
Healing Wave
Water Jet
Dive
Healing Wave
Living Napalm

So hot right now!




Strytax

wrote on 2022-05-28 12:26:46

change(next) [ self.dead ]

if [enemy(#1).active]
use(Dive)
use(Water Jet)
endif

if [enemy(#2).active]
use(Dive) [enemy.aura(Dodge).exists]
use(Healing Wave) [self.hpp<=50]
use(Water Jet)
endif

if [enemy(#3).active]
use(Dive) [enemy.aura(Dodge).exists]
use(Healing Wave) [self.hpp<=50]
use(Water Jet)
use(#1)
endif

johnniebgood#2367

wrote on 2021-04-13 05:50:58

Worked fine for me in SL

(OP) Pankracy#2378

wrote on 2021-04-15 08:35:54

TY, glad to hear ;)

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