^

There's nothing here. Check other strategies to find hidden treasure.
vs. Mighty Minions of Maldraxxus

Strategy added by Ash#2557

24

Average rating:

3.5

Ratings:

51

Strategy 5 of 7
Browse all alternatives

Incl. steps:

Mighty Minions of Maldraxxus 173257
Special or not:0Special or not:1121844648998440

Skills: 1 2 1
Breed: Any

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


Special or not:0Special or not:1112338553563380

Skills: 1 1 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Special or not:0Special or not:1122339553673390

Skills: 1 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Low XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
N/A
No duration for this strategy is available. If you want to help by adding data, please log in or register an account.
N/A
Number of rounds for this strategy is not available. If you want to help by adding data, please log in or register an account.
14764
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2020-11-25 07:26:10
The strategy was last updated on this date.
2020-11-25 06:59:19
The strategy was created on this date.
Tamer Details
46.9 50.0 (TomTom)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 4
Explode if under ~250 HP - if not Breath

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Bring in your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 7
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 9
Missile until Bloog is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Enemy brings in Bone Crusher

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 10

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 11

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Bring in your Darkmoon Tonk

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 12

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Turn 13

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Bone Crusher dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Priority 1
Ion Cannon when Chipper under ~720 HP

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Priority 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy
Priority 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Explode
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Darkmoon Zeppelin
Missile
Explode
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Explode
Missile
Shock and Awe
Ion Cannon
Missile
Explode
Decoy

Must mend my mauled mittens




15 Comments (EN)

Show first:


You must be logged in to vote on comments

1

You must be logged in to vote on comments

Baratheus

wrote on 2021-11-25 13:03:29

did not work for me.
I used Missile in Turn 6 and Decoy in Turn 7 into Missile till Bloog died. Therefore i used Decoy in Bloog's Burrow Round, where u can't hit him anyway
That way it worked for me (edited)
You must be logged in to vote on comments

1

You must be logged in to vote on comments

dawni

wrote on 2021-02-06 18:52:51

This does work :)
You must be logged in to vote on comments

15

You must be logged in to vote on comments

Paww

wrote on 2021-01-24 05:36:44

OMG, who lists their pets in a different order than when they are used?!? Especially when they have similar names. OK, It's absolutely my fault, as I'm not following directions, but still! :) Ok, rant over. Strat works; it was close, my Tonk was in mech phase, but a win is a win. I think I could have missiled at least once more with my Zep against Bone Crusher before exploding.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Jethro#1263

wrote on 2021-10-03 00:06:28

Ditto
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Morti

wrote on 2021-01-21 01:20:19

SS MPD, HB Zepp, HP Tonk no luck. MPD goes fine, but Bonecrusher never dies to the missile in turn 13 - it always takes another missile, which means at best a mutual death with Chipper due to his poison dot.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Morti

wrote on 2021-01-21 01:24:49

Okay, after several tries worked when one of the first two got a crit on Bonecrusher but only then.
You must be logged in to vote on comments

5

You must be logged in to vote on comments

Xandral#1307

wrote on 2021-01-03 03:09:46

Use a Iron Starlette in place of the Hatchling and the strat works like a treat - Wind Up - Supercharge - Windup - nailed him :-)
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Rabbitzan

wrote on 2021-01-09 02:10:28

It worked but I did not follow guide for loon. I did wind up supercharge wind up toxic smoke then wind up and wind up to hit second pet. Then I did missile missile decoy and missiles til second pet gone. Then used missile on third pet pass and explode. Then I did shock and awe and ion cannon (edited)
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Lobotomizer

wrote on 2020-12-21 22:49:38

As of today, past 30 mins...So, Mechanical Pandaren Dragonling [S/S] ...in three attempts, Bloog did the exact thing and had the same HP when my MPD was dead... as such...Bloog goes first and I am at about 800HP... I Breath then Bloog... Burrows...my Thunderbolt hit nothing...he then hits me from the Burrow and I am down to about 200HP. I breath but die first...MPD rez's and breath goes off...Bloog then kills MPD. Never even close to being able to Explode. Unfortunately I have not even gone to the second pet as Bloog is still over half health.
OK...changed out Explode on MPD with Decoy...MPD still died before Bloog but, Bloog was low enough for the Darkmoon Zeppelin to finish off...Rest of strategy worked fine. :) (edited)
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Carolineth

wrote on 2020-12-20 18:59:05

Worked first time, had 6 hp left on last pet.
You must be logged in to vote on comments

-2

You must be logged in to vote on comments

DarqGenocyde wrote on 2020-12-14 00:53:51

This strat is shit. Bone Crusher's attacks annihilate my Zep and my tonk like they're nothing. The RNG is ridiculous on this and because of that, this strat doesn't come close to working
You must be logged in to vote on comments

2

You must be logged in to vote on comments

Grandpa420#2763

wrote on 2020-12-14 04:26:43

There is definitely RNG and it should be labeled as such, but it's not that crazy. Unless you're really unlucky, you won't need to reset 20 times to win with this strategy. Crits might need a reset, Bone Crusher landing stun is a reset, but also landing stun with Shock and Awe is a guaranteed win. In 10 matches I won 4 of them.
You must be logged in to vote on comments

27

You must be logged in to vote on comments

krysteline

wrote on 2020-12-06 09:04:19

While not identical to the published strategy, here's a TD script I wrote that worked well for me:

use(Breath:115) [round=1]
use(Thunderbolt:779)
if [self.hp < 280]
use(Explode:282)
endif
use(Breath:115)
change(#3) [self(#1).dead]

if [enemy.ability(Burrow:159).usable]
use(Decoy:334)
endif
if [enemy(Bone Crusher:2981).active & self.aura(Mechanical:244).exists]
use(Explode:282)
endif
if [enemy(Chipper:2982).hp<720]
use(Ion Cannon:209)
endif
use(Shock and Awe:646)
use(Missile:777)

use(Missile:777)
change(#2) [self(#3).dead]
You must be logged in to vote on comments

2

You must be logged in to vote on comments

ssfiit

wrote on 2021-01-01 05:13:43

This worked for me on 2nd tries.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

BudgetCodey#2679

wrote on 2021-01-17 10:16:33

Worked for me on the first try. ty.
You must be logged in to vote on comments

4

You must be logged in to vote on comments

Illestra#1465

wrote on 2020-12-03 17:02:20

I changed the strat around a bit - I would consistently explode at a time when the Mudslide would still hit the zepplin so I moved the Decoy to when he dived and Missiled instead - gave much more longevity. I probably could have Missiled to Bone Crusher instead of Shock and Awe but still had enough power to finish.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Daedrynn

wrote on 2020-12-22 06:13:57

This worked much better. Thank you!
You must be logged in to vote on comments

0

You must be logged in to vote on comments

Passat wrote on 2020-12-24 10:54:47

Worked fine. Thx
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Khes

wrote on 2021-01-16 09:24:31

yeah, i did the same thing on the fly, the decoy is very poorly placed here and can be used much better and to get an extra attack instead of passing like the strat says.
You must be logged in to vote on comments

1

You must be logged in to vote on comments

NoNick

wrote on 2020-12-03 13:12:23

Tried it 15 times, never worked. Too much RNG. Either got stunned or Dragonling and Zeppeling didn't do enough damage or the enemy got a lucky crit. (edited)
You must be logged in to vote on comments

1

You must be logged in to vote on comments

Daineiara#2565

wrote on 2020-12-03 12:22:39

Works like a charm as long as Bone Crusher doesn't get too lucky with its stuns.