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vs. Snozz

Strategy created by Aranesh

1

Average rating:

5

Ratings:

5

Turn 1

Pass - your Crazy Carrot is forced in

Turn 2

Pass

Turn 3

Blistering Cold

Turn 4

Pass - your Ominous Flame is forced in

Turn 5

Scorched Earth

If your Ominous Flame gets hit 3 times or drops below 561 health, restart the fight

Turn 6

Forboding Curse

Turn 7

Swap to your Crazy Carrot - Tiny Twister is forced in

Turn 8

Call Lightning

Turn 9

Slicing Wind - your Ominous Flame is forced in

Turn 10

Scorched Earth

Snozz 128014
Special or not:0Special or not:11124456170361703

Skills: 1 1 2
Breed: Any

Tiny Twister
This pet can have the following breeds:

Breed Health Speed Power
PB 1465 273 289
HS 1546 289 260
HP 1546 260 289
HH 1725 260 260


Special or not:0Special or not:111113967903979039

Skills: 1 1 1
Breed: Any

Crazy Carrot
This pet can have the following breeds:

Breed Health Speed Power
PS 1481 273 289


Special or not:0Special or not:122213357335773357

Skills: 2 2 2
Breed: Any

Ominous Flame
This pet can have the following breeds:

Breed Health Speed Power
PS 1400 289 289


Strategy created by sis4dark

Turn 1 Pass - your Crazy Carrot is forced in
Turn 2 Pass
Turn 3 Blistering Cold
Turn 4 Pass - your Ominous Flame is forced in
Turn 5 Scorched Earth
If your Ominous Flame gets hit 3 times or drops below 561 health, restart the fight
Turn 6 Forboding Curse
Turn 7 Swap to your Crazy Carrot - Tiny Twister is forced in
Turn 8 Call Lightning
Turn 9 Slicing Wind - your Ominous Flame is forced in
Turn 10 Scorched Earth

Bless you!



3 Alternatives

20 Comments (EN)

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Kimberleigh1 wrote on 07/13/2018

First time Ominous flame dropped below 561 health in turn 5 . Second time worked perfectly.
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LtMashumaro#1620

wrote on 07/16/2018

Second time I tried this, my ominous flame got hit three times and the first two were crits. X'D My luck is awful.
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Kathleene

wrote on 04/10/2018

I tried this strategy 5 or 6 times, and Snozz hit my Ominous Flame three times every battle, leaving him at 560. Tried to complete the battles anyway, but always came up just a little short. Where Crazy Carrot is supposed to Pass, I tried using Jab a couple of times. No difference. I then read the tip from Tranmere Fan, posted below, about using Acid Rain instead of the Pass. I tried that and Flame only got hit twice and lived long enough to win the battle. Now, this may be entirely a coincidence between my use of Rain and the fewer hits or it may not. The only way to make any really definitive determination would be to do an insane number of battles testing it with and without Acid Rain. For myself, I'm well satisfied with finally having won, and I am not interested in more Elemental vs. Snozz battles, thank you very much. Thanks for the strategy, sis4dark; for the tip, Tranmere Fan; and, as always, for the great website, XuFu.
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katiefraggle

wrote on 04/12/2018

I am not even sure why using the acid rain makes a difference there instead of passing round 2 - but it does - absolutely - in 5 tests with that no fails. so crazy carrots first part would be

Turn 2: Acid Rain
Turn 3: Blistering Cold

Proceed as normal.
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Ari wrote on 05/14/2018

It makes a difference, because 'Blistering Cold' lasts for 4 rounds instead of 3 because of 'Acid Rain'!
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Xweaz

wrote on 05/29/2018

Still either RNG or breed-dependent. Same situation with the 560 but I tried eleven times; the HP and actual hits are identical each time. Flame dies in the last round while killing Snozz. No variation at all. The Acid Rain does it get that far but I can't change the outcome.
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Kedi

wrote on 06/15/2018

I should have read this earlier. However, I did get it to work as written after 11 tries.
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-1

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Lathspell wrote on 07/07/2018

Read this after getting frustrated with all the alts and repeats. Acid Rain method worked on first go.
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wildtalon

wrote on 01/23/2018

Worked exactly as described!
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Prudentius

wrote on 01/05/2018

TD Script

if [ enemy.ability(Void Gate:1967).duration = 1 ]
ability(Blistering Cold:786)
ability(Forboding Curse:1068)
endif
ability(Call Lightning:204)
ability(Scorched Earth:172)
change(#2) [ self(#3).active ]
ability(#1)
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TheEducator#11115

wrote on 12/23/2017

I tried several strategies using pets that I had and none of them worked. I tried for ages to get an Ominous Flame when MOP was current without luck. If I couldn't get one when I was playing on timeless isle every day then I wasn't going to bother now. Eventually I caved and shelled out tens of thousands of gold for an Ominous Flame and levelled it. That worked.

I think it's absolutely ludicrous that a pet needed for a meta achievement can only be beaten using pets that are either hard to get and/or expensive to get. Even moreso when several of the pet families for Snozz can only be beaten with rare/expensive pets. Stupid call on Blizzard's part.
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Askania

wrote on 01/04/2018

It's why I buy pets off AH when they're a rare drop during the expansion they belong to. Generally there's a lot of them at that time, and they aren't quite as expensive as later expacs. Apart from which people are taking advantage at present because of the need of these pets.
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Lamiena

wrote on 12/07/2017

Worked second time (had to restart due to OF's health issues), but then Ominous Flame didn't even get to cast Scorched Earth as the closing move. Forced in, but a turn later than expected, and then DoT did its job.
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Kwantum

wrote on 11/11/2017

1st strat feels so good when you get the right RNG!
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Tranmere Fan wrote on 10/13/2017

Used strat 1 but did not pass instead did a rain, might be the difference between good and bad RNG.
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Anonymous wrote on 11/01/2017

This works but I did a rain rather than pass and it worked first try. I would change the published strategy to this. Doesn't change and could be the difference in success!
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Shiny#1629

wrote on 03/05/2018

I did ironbarks on the pass steps because my carrot kept dying and that kept it alive to swap in at the right moment.
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Hjarta wrote on 10/11/2017

Snozz vs. Elementals

Pets:
Cinder Kitten 212 (B/B)
Crazy Carrot 111 (P/S)
Ominous Flame 222 (P/S)

Turn 1: Pass
Turn 2: Pass
Turn 3: Blistering Cold
Turn 4: Pass
Turn 5: Scorched Earth
Turn 6: Forboding Curse
Turn 7: Spitfire Bolt
Turn 8: Immolate
Turn 9: Rend
Turn 10: Jab

It's certainly RNG-dependant, however it should work with not too many tries.
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Hjarta wrote on 10/11/2017

Checked this strat again after a friend moaned and can confirm there's no mistakes to it. It works :-)
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Mel Lafferty wrote on 10/19/2017

OMG!! I love Cinder Kitten ... I did an additional Rend for Turn 10 instead of switching to Carrot, which worked just as well. Thank you for this strat! :D
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Madscientistcat wrote on 10/25/2017

Worked on my first try, thank you!
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Col wrote on 10/30/2017

Cannot get this to work :(
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Tsyah wrote on 12/07/2017

Great strat - bizarre, but great! Thank you!
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Skyset wrote on 12/07/2017

This is PERFECT. Thank you!
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-1

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Hollo wrote on 10/09/2017

I didn't have a fast enough Tiny Twister so I ended up using Droplet of Y'Shaarj (1-2-x) instead, Acidic Goo then Expunge did the trick. Maybe worth noting that I used Acid Rain in T2, it's possible that Droplet wouldn't have survived without this move.
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Darielyia wrote on 10/09/2017

Can't get this strat to work at all, my ominous flame always goes down too much in health. He always ends up with 560.
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abi wrote on 11/06/2017

Mine did that, over and over, but I persisted with this strat after trying others that didn't get close. Eventually came a round where I didn't dip below 561 - I think just rng, snozz didn't crit or whatever, and I got it. So I think this strat is worth persisting with.
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Maaisha wrote on 09/19/2017

I replaced Tiny Twister with Tainted Waveling (289 speed) and used spit/ooze/goo in this order.
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Cuius wrote on 09/24/2017

Finally! - Thank you!
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Chrisski wrote on 09/30/2017

Worked like a charm and never seen so many debuffs on a pet before
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Darielyia wrote on 10/09/2017

OMG Thank you for this, I could NOT get the original strat to work since my flame always dropped too low.
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TheEducator#11115

wrote on 12/23/2017

I tried this without success. My tainted waveling had 289 speed and he never lived long enough to do more than one hit.
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Wreathy wrote on 01/01/2018

I too couldn't get more than one hit in from the tainted waveling - so I did Acidic Goo instead of Spit. The 25% increase in damage taken took care of it. Success!